by RickJames » Mon Sep 29, 2014 12:53 pm
The mod has been getting played with different maps being tested, I've pugged it once.
The trans makes it easier to get from base to base because you can move faster, but it's easier to hit translocating players than normal moving players, because they're floating through the air in-between throws and are easy to predict. You're also a very easy target when pistoning, again because of the predictable arc. For these reasons, huge nw maps don't tend to work. P4ce was very,very slow and maps like terra and lavagiant would be unplayable.
It works great on maps that are already fairly playable in insta, but benefit from having the offensive pace kicked up a bit. Examples are grendelkeep and diamondsword.
Wouldn't mind testing some of the maps mentioned here though- november, possibly bollwerk, etc. Making changes to the mod itself, too, like PACO suggested is probably good as well.