This isn't a game played 24/7 by players that can give proper info. How do you know a simple change won't have a significant effect on the map and ruin it for the season?
This is clearly out of your depth, no offense
The changes i saw on sDOM were unnecessary on the maps i played. The only changes i liked were dungeon (gives more shit to the map) and maybe statues on CG. Some maps changed their concept entirely.
Just looking to the changes in sprinta. Replacing the base spawns by topmid spawns seems like a good idea at first, but you don't take into consideration that that will only facilitate the fallback and returning of flags lol I don't even have to test it to know it is a horrible change.
I 100% rather have a guy spawning in my back once in a while than having 2 extra guys waiting for me in mid.
I'm sorry but ulo and co are extremely inexperienced and even if the maps get proper play time, the information will never be reliable. If the league gets spread out like i suggest it (6-7 team players) this won't even matter, but if it gets stacked as usual, these changes will only be noticeable when good players clash.
pls stop friends