Game:ref

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Game:ref

Postby KillEmAll » Mon Feb 23, 2015 12:29 pm

Interesting read.

HARDWARE TO BEAT SOFTWARE

The device is called Game:ref, and it rests between the player's mouse and the PC on which they're playing. "My prototype only detects a certain kind of cheat for now," he told Polygon. "Specifically cheats that relate to input methods, whether it's the keyboard or the mouse."

When you move your mouse in a first-person shooter, your view changes. That relationship between the movement of the mouse and what it does to the game is the key to cheat detection. "What cheats tend to do is they screw up this correlation... the aimbot sort of aims for you, so there's an artificial movement that happens in the game, that you're not making with your real hand."

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Re: Game:ref

Postby Sauron » Mon Feb 23, 2015 2:40 pm

Interesting concept but there's a long way to go before we see how effective it is.
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Re: Game:ref

Postby m3ss » Mon Feb 23, 2015 3:19 pm

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Re: Game:ref

Postby xios » Mon Feb 23, 2015 8:26 pm

Could flop since people will just hack the hardware but anything to make it way more inconvenient for the average joe to do is a step in the right direction.
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