New Version: Nuance_Retexture3-Further improvements to alignment/textures
-Spawns tweaked
-> High spawn in base moved over to the right side to avoid "dead space" (all low spawns left the same for now)
-> Mid left spawn moved up to the high left pathway facing back toward the high left tunnel
-> Mid spawn near booster pad moved to halfway up the right side ramp
-Low lifts that go up to mid reduced in size and the time the lift stays up for reduced
-Mid right bouncers moved over more to the middle to allow movement along the wall into the tunnel
Please add both the new version of the map and the texture.
http://speedy.sh/FDjj2/CTF-Nuance99-Retexture3.unrhttp://speedy.sh/N98qB/velt.utxHopefully the spawn tweaks will be sufficient. I am going to start with minor tweaks for now, and deal with larger tweaks later if they are needed.