[STATS] Feature requests

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Re: [STATS] Feature requests

Postby kE- » Thu Feb 12, 2015 2:06 pm

D4RR3N wrote:Ohhhhhh, thanks mate!
But why doesn't it show all runs? or is it that it shows what it considers to be 'relevant' runs?


I only show runs of at least 20 seconds iirc. Reason is simple: Shorter amp runs typically do not have an influence on the game during the run. There might have been an influence while getting the amp, or an influence by denying the other team the amp, but we don't show that in this graph.

This stat simply shows what happens during the run. It's how much lead your team got (or lost) like HULK explained. Reason to make it is to show the quality of the amp runner: Good runners will ensure dominance of their team. Bad runners will be too busy not dieing, getting stacked, getting sprees, but in the end the other team still wins.
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Re: [STATS] Feature requests

Postby Sonic|^ » Thu Feb 12, 2015 5:23 pm

kE- wrote:
D4RR3N wrote:Ohhhhhh, thanks mate!
Bad runners will be too busy not dieing, getting stacked, getting sprees, but in the end the other team still wins.


I think this speaks to the quality of the people playing the actual points. If the amp runner is killing a single player over and over or waiting for some ridiculous amount of time for a power up to spawn (not surprising since some people can't shoot the guns and time)then it makes sense, but there is no reason why killing everyone shouldn't amount to getting DOM points. Unless like I said, the guys playing the points are actually bad enough that killing their opponents amounts to no points.
They Don’t Think It Be Like It Is, But It Do.
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Re: [STATS] Feature requests

Postby kE- » Fri Feb 13, 2015 4:35 pm

yeah true it's a team thign as well.

changelog wise: fixed the score bug i think in case of reconnect. please let me know if u still see something strange score wise.
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Re: [STATS] Feature requests

Postby Sauron » Fri Feb 13, 2015 4:39 pm

Maybe a chart for hits on players? We have the kill chart but it excludes single hits. Would be interesting to see a total hit chart as well.
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Re: [STATS] Feature requests

Postby Cromaniac » Fri Feb 13, 2015 7:56 pm

i guess that would be nice, but we kinda already have that. You have kills, hits and you have taken powerups, just do the math ;D its not complete though cus there are no health packs and vials taken
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Re: [STATS] Feature requests

Postby paleface » Mon Feb 16, 2015 1:19 pm

I noticed last game i had an amprun in the end, i didn't die and we reached 350. But in the stats it would not show how many points that run gave, nor that i had one! Just for the notice...

o/
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Re: [STATS] Feature requests

Postby rev » Mon Feb 16, 2015 1:49 pm

I'm not sure if it's possible or exactly what to do with it but some sort of health stats would be interesting imo. For instance, tagged points when you're less than 60 hp. I'm sure others could come up with other interesting things you could do with it but managing health is a huge part of sdom and there aren't any stats for it currently except pu's.
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Re: [STATS] Feature requests

Postby MP/5 » Mon Feb 16, 2015 3:51 pm

paleface wrote:I noticed last game i had an amprun in the end, i didn't die and we reached 350. But in the stats it would not show how many points that run gave, nor that i had one! Just for the notice...

o/


noticed it myself a few times. if the amp run is still going while the map ends it wont show at all.
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Re: [STATS] Feature requests

Postby kE- » Mon Feb 16, 2015 4:08 pm

MP/5 wrote:
paleface wrote:I noticed last game i had an amprun in the end, i didn't die and we reached 350. But in the stats it would not show how many points that run gave, nor that i had one! Just for the notice...

o/


noticed it myself a few times. if the amp run is still going while the map ends it wont show at all.


will see if i can fix this :ugeek: :ugeek: :ugeek:
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Re: [STATS] Feature requests

Postby risus` » Wed Feb 18, 2015 4:30 pm

I would like to see player rankings/stats for a particular map if it hasn't already been said.
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Re: [STATS] Feature requests

Postby Sauron » Wed Feb 18, 2015 5:54 pm

risus` wrote:I would like to see player rankings/stats for a particular map if it hasn't already been said.


Agreed, would be able to compare people more accurately within the same map.
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Re: [STATS] Feature requests

Postby kE- » Sat May 02, 2015 11:23 am

I am uploading all the old stats this weekend

This might slow down stats for the games played this weekend. During import it does its magic to generate the data for the amazing graphs. It's really some next gen logic so it takes some time. All queries have been optimized to minimize impact. You can trust me my coding is amazing.
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Re: [STATS] Feature requests

Postby Sauron » Sat May 02, 2015 12:00 pm

Will you add headshots to stats for sniper? They are recorded in smartctf so i can't imagine it'd be difficult.
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Re: [STATS] Feature requests

Postby Xenoscythe » Sat May 02, 2015 1:20 pm

Sauron wrote:Will you add headshots to stats for sniper? They are recorded in smartctf so i can't imagine it'd be difficult.


It's being added :).
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Re: [STATS] Feature requests

Postby d3R » Sat May 02, 2015 3:53 pm

Xenoscythe wrote:
Sauron wrote:Will you add headshots to stats for sniper? They are recorded in smartctf so i can't imagine it'd be difficult.


It's being added :).


Nice! 8-)
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Re: [STATS] Feature requests

Postby kE- » Sun May 03, 2015 8:46 am

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Added it into weapon stats to not further clutter the teamstats bit at the top. Makes more sence anyway in case of a weapons game for example where not all weapons can do headshots.

Disclaimer: Only shows the headshots that resulted in kills, so the better name is "headshot kill".

I won't add this until all the old logs have been loaded into the site, will take 1-2 days at least.
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Re: [STATS] Feature requests

Postby Sauron » Sun May 03, 2015 10:22 am

Looks awesome. I assume it will show HS % for each player page, too?
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Re: [STATS] Feature requests

Postby PACO » Sun May 03, 2015 11:26 am

Looks great kE. Well done.
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Re: [STATS] Feature requests

Postby kE- » Sun May 03, 2015 5:51 pm

Code is live now and most recent logs show it, fe. http://www.ownedwell.com/utstats/?p=match&mid=36319

On restart it does not work properly - This is a bug with utstats where weaponstats are not correctly merged after disconnect. I will put this on the list to look into later, but for now I don't have the time to fix that as well.

Also fixed the bug with domination where the final amp run would not be processed if it was ended by the time limit being reached instead of the runner being killed. This will only be fixed for new games, since this processing is done on import.

Also still processing old logs - Will probably take another 24h.
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Re: [STATS] Feature requests

Postby HULKSMASH » Sun May 03, 2015 7:28 pm

Great job kE-!

Support OwnedWell with four clicks & stay up to date <3.


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