[sDOM.I] Draft Results

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[sDOM.I] Draft Results

Postby Monk » Sun Feb 08, 2015 6:02 pm

Teams:

[22:52:35] <@iBot> [×] Teams: [×]
[22:52:35] <@iBot> [×] $6387 Junkyardboy otb Cromaniac clankiller THEINCREDIBLEPACO D4RR3N risus` rev [×]
[22:52:35] <@iBot> [×] $6359 miracle bleh- NiNjA][GAiDEN n0b iispyz krm` lockpick whitechocakagod [×]
[22:52:35] <@iBot> [×] $6357 Monk se7en RAVONIX sk8 snky rasta-man ulo cafe [×]
[22:52:35] <@iBot> [×] $6472 ScReaM ramdrop Zac Sens Pun` JD flowX Supreme [×]
[22:52:35] <@iBot> [×] $6444 csnafk paleface murder rain z4TaN Xenoscythe exixt kevinsan1ty [×]
[22:52:35] <@iBot> [×] $6443 RickJames viperzz^ HakunaMatata Morpheus bittin FALLACY crux dev [×]
[22:52:35] <@iBot> [×] $6439 NakedMan p^ bug chamberly sauron sylia knockoutdad sponge [×]
[22:52:36] <@iBot> [×] $6492 HULKSMASH rum killemall humpty blackout\\ nightwing kud wndg [×]

Free agents:

[22:41:01] <@iBot> .range 100-1500
[22:41:02] <@iBot> [×] 1012·Banko 981·ApokaL1pS 919·gzt 888·booth 857·danon3^ 826·tigerclaw 764·mng 749·AnNiHiL4ToR 734·rootsoft 644·Lineage 614·ttocston 599·Einfari 584·akito 539·Hermione 524·XhackZ 509·pwnage 494·CrashedMC 479·xios 465·JINNZILLA 436·E|ite 421·Bryandigm- 378·Blue_Armature [×]
[22:41:02] <@iBot> [×] 363·b1o 334·Ales 308·Tempus 295·Imperious 282·Neddy 256·ttn 243·linoleumbonaparte 230·Shotman 204·snakeware [×]

Groups, as usual, alternating by captain salaries:

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Re: [sDOM.I] Draft Results

Postby Banko » Sun Feb 08, 2015 11:27 pm

Why did RJ draft Morph when he is a mercenary ?
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Re: [sDOM.I] Draft Results

Postby HULKSMASH » Mon Feb 09, 2015 2:47 am


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Re: [sDOM.I] Draft Results

Postby mng » Mon Feb 09, 2015 3:35 am

Captains didn't even look at the players with a salary between 200-1000. Now we have over 30 players without a team.
Ofcourse some of them will be picked up but still, players between 200-1000 did not had the same change to get drafted like everybody else.

Feels a bit like a flaw in the draft system.

There were alot of inactive players with a spot in a team, and alot of active players without a team.
Like Paco said yesterday on the stream: There should be a rule that players have to play an x ammount of pugs to earn a spot in the leauge.
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Re: [sDOM.I] Draft Results

Postby NakedMan » Mon Feb 09, 2015 7:11 am

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Re: [sDOM.I] Draft Results

Postby kud » Mon Feb 09, 2015 1:25 pm

best teams (no order): nakedman, monky, hulksmash, jyb

rip team miracle, bleh no show, white no shoe, nob...gl nob
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Re: [sDOM.I] Draft Results

Postby cafe » Mon Feb 09, 2015 7:53 pm

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Re: [sDOM.I] Draft Results

Postby danon3^ » Tue Feb 10, 2015 9:43 am

hmm :S
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Re: [sDOM.I] Draft Results

Postby kevinsan1ty » Tue Feb 10, 2015 10:01 am

aka biz<NeO>/bizmonkey

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Re: [sDOM.I] Draft Results

Postby ramdrop » Tue Feb 10, 2015 10:05 am

I offered in my signup to captain if necessary, I wasn't asked, don't think they could have run with another 2 captains anyway.
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Re: [sDOM.I] Draft Results

Postby Cromaniac » Tue Feb 10, 2015 10:15 am

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Re: [sDOM.I] Draft Results

Postby kevinsan1ty » Tue Feb 10, 2015 10:23 am

aka biz<NeO>/bizmonkey

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Re: [sDOM.I] Draft Results

Postby csnafk » Tue Feb 10, 2015 10:36 am

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Re: [sDOM.I] Draft Results

Postby ramdrop » Tue Feb 10, 2015 11:45 am

Other option, would to be to possibly draft more and then run 2 simultaneous games at once, so 8 players from each team are playing at the same time, would open up the world of strategic options, but would be hard to make sure that everybody was online.
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Re: [sDOM.I] Draft Results

Postby kud » Tue Feb 10, 2015 11:58 am

increase minimum salary to $600~ to remove the incentive of $100 players, adjust team caps accordingly
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Re: [sDOM.I] Draft Results

Postby RickJames » Tue Feb 10, 2015 5:08 pm

Friends, there's an easy solution. If we had team sizes of 10 and only 1 starter allowed to play each dev game, this draft would've worked out much better. 16 more players in that mid salary range (this means all the active ones and then some) would've found homes and would be needed for devs (3 out of the bottom 6 on each team would be needed each dev, plenty considering how many of the $100-200 guys rarely show up at all).

It's all about having the right number of capts, good team sizes, etc.
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Re: [sDOM.I] Draft Results

Postby KillEmAll » Tue Feb 10, 2015 5:19 pm

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Re: [sDOM.I] Draft Results

Postby d3R » Tue Feb 10, 2015 5:28 pm

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Re: [sDOM.I] Draft Results

Postby kud » Mon Mar 02, 2015 2:05 pm

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