by RickJames » Tue Mar 24, 2015 10:56 pm
The rocket speed is silly right now. Mid-airs are super easy, you can spam endlessly at choke points, and they're next to impossible to dodge at even lower-medium range.
It's funny how everyone was talking about how "ridiculous and overpowered" the ability to load 6 rockets was in UT99, then they give us this. I think UT99 rockets actually had a really balanced utility compared to the other ut games. Even though they were very strong up close, the low firing rate meant that you were really vulnerable if you missed or didn't get a kill, and spamming them at long or mid range wasn't generally effective unless you had really sharp prediction. This is the opposite of how the UT4 rl currently is.