DOM-Rickocet (WIP)

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DOM-Rickocet (WIP)

Postby RickJames » Thu Dec 18, 2014 5:29 am

A work-in-progress sDOM map for you guys. It's currently puggable, although it's definitely in its early stages, and I'm open to input on pretty much everything.

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Latest version download:
http://files.laggaming.com/members/Rick ... ALPHA2.unr
Last edited by RickJames on Wed Dec 31, 2014 10:04 pm, edited 1 time in total.
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Re: DOM-Rickocet (WIP)

Postby Xenoscythe » Thu Dec 18, 2014 9:06 pm

Added it to ip3 :) I'll come give it a try after xmas! Looks interesting.
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Re: DOM-Rickocet (WIP)

Postby dev » Fri Dec 19, 2014 4:46 am

Ahh, evo^v3n's mapping skills getting some love in ipug, this map was quite popular in eu tdm back when it got released in '07 ish
Is the false wall with invis still there?
Also, sb requires 2 people to get it
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Re: DOM-Rickocet (WIP)

Postby RickJames » Tue Dec 23, 2014 5:22 am

Map was pugged yesterday:
http://www.ownedwell.com/utstats/?p=match&mid=9402

Our team loved it, especially miracle. Other team wasn't so fond of it, which is understandable. At the very least, it's fun and puggable!

It's rather small and dm heavy, especially at chaos. There's a lot of interplay between cps due to their relative proximity. I have mixed feelings about it myself, since I'm trying to be objective but I did find it fun. I wouldn't call it league-worthy in it's current form, but the question is if it has potential.

Definitely can be improved with more changes, I'm thinking at least a keg next to amp?

Note to admins: It's not on redirect, so would be cool if one of you could add it
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Re: DOM-Rickocet (WIP)

Postby tigerclaw » Wed Dec 24, 2014 1:40 pm

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Re: DOM-Rickocet (WIP)

Postby RickJames » Wed Dec 31, 2014 10:04 pm

Alpha2 version ready:

http://files.laggaming.com/members/Rick ... ALPHA2.unr

Changes:
-Added keg next to amp
-Connected the poles that you stand on when boosting

I'm thinking the spawns could possibly use improvements, hard to say exactly how yet though. Also considering deleting the poles that you stand on when getting boosted to amp, lowering the platform so the booster doesn't have to stand back as far to get the right angle.

Please test it more in pugs and let me know what you think! Can an admin add the latest to both a server and redirect?
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Re: DOM-Rickocet (WIP)

Postby ulo » Thu Jan 01, 2015 6:10 am

I will look more into this map when I get home to my desktop computer (around 3-4th Jan).

It's not that I don't care for the map or the effort, but I can't even make simple elevator jumps on the laptop so looking through maps I don't have any previous experience of is really hard and I rather wait and give some proper feedback.

Keep up the good work!
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