CTF-Complex

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CTF-Complex

Postby ulo » Sat Oct 11, 2014 8:57 am

Last on the list of the first map pack to be looked into is Complex. A fairly new map that I think is a good one, but doesn't get that much play time for some reason. I am unsure what people dislike about it. I had a look at how to improve it and hopefully with those small changes make it a bit more popular.

There is one spawn that always struck me as more or less useless for both defense and offense, cause it simply was so far back in the base and no chance of getting higher up fast. The spawn I am talking about is this one:
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We decided to replace it with this spawn:
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This we hope will make spawning there feel more useful and to get back into the action a lot faster.

Second spawn that there really was nothing wrong with, but I felt it could just as well be closer to the enemy base is this one:
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We replaced that one with this one:
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So now it's on the opposite and a bit more towards the enemy base. Should give a second or so on each attack from here.

As always we want feedback and we want it to be constructive please.

Download link:
http://www.file-upload.net/download-965 ... 5.rar.html
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Re: CTF-Complex

Postby Sauron » Sat Oct 11, 2014 10:24 am

Two useless changes. Not sure why you even bothered. Complex is already very good and I don't think those two changes add anything at all.
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Re: CTF-Complex

Postby HUMPTY » Sat Oct 11, 2014 10:40 am

moving the low spawn up a couple dodges is a decent change
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Re: CTF-Complex

Postby Sauron » Sat Oct 11, 2014 10:51 am

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Re: CTF-Complex

Postby ulo » Sat Oct 11, 2014 10:59 am

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Re: CTF-Complex

Postby crux » Sun Oct 12, 2014 2:37 pm

Complex is awesome map. It's face paced and fun already, don't need to fix anything else!
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Re: CTF-Complex

Postby Darkside » Mon Oct 13, 2014 11:09 am

i like the changes. can't wait to test.

anguis is retarded and I hate that he's offering the most input on these subjects (besides myself) :roll:
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Re: CTF-Complex

Postby Sauron » Mon Oct 13, 2014 1:12 pm

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Re: CTF-Complex

Postby Darkside » Mon Oct 13, 2014 2:22 pm

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Re: CTF-Complex

Postby pulip » Tue Oct 14, 2014 12:45 pm

I don't think this map needs any change.
My thoughts on the changes you've made:

1. That spawn is far yes, but the place you put it on lets you see too much after spawning = not good. If you have to change something just for the sake of change, just put it little closer but not looking at the other side.
2. I don't see how this change makes any difference. Catching FC is already working great on this map. I remember many good fights on mid with/against FC.
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