Third out to the work is Pryxon. The one thing that always bugged me was the silly low spawn which seems to have no real use. So we wanted to try and take this away and replace it with something that only slightly maybe could alter the trend of more or less always going out high also.
So we wanted to get rid of this spawn:
And decided to replace it with two spawns on on each side of the map as such:
We hope those spawns will make it a tad bit harder to go through high since those should be able to fallback on high if needed.
I also had a idea of making catching up someone high via being able to shoot them from mid could be a nice idea. So we put in snipe holes on both sides of the high routes now as such:
I don't think they will have any major impact since it's one hell of a shot to make and the time it takes to dodge pass them is low so the chance of making a shot through one of those holes while most likely fighting with other of the enemy team in the mid field is slim. But I still like that the chance is there and it will at least make it easier to track a enemy flag carrier going out high. Making capping on this map slightly harder.
So onto the request again, feedback please and yet again keep it constructive please!
Download link:
http://www.file-upload.net/download-965 ... 5.rar.html